Measured: an average of 85 online over 6d, about 61K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 08:04 UTC — too early to measure the effect.
Over the last 7 days the game averages ~6.1K visits/day compared with 7.7K/day across 22 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:04 UTC | ReleaseRoblox place update | 32 | — | — |
| 10/31/26, 19:58 UTC | ReleaseRoblox place update | — | — | 139 |
| 10/29/26, 10:51 UTC | ReleaseRoblox place update | 66 | 153 +131.8% | 108 +63.6% |
| 10/29/26, 00:49 UTC | ReleaseRoblox place update | 266 | 155 −41.7% | 118 −55.6% |
| 10/28/26, 21:33 UTC | ReleaseRoblox place update | — | 266 | 147.6 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 42 | +1.7K |
| 11/04/26 (Wed) | 48 | 55 | +5.8K |
| 11/03/26 (Tue) | 53 | 72 | +5.5K |
| 11/02/26 (Mon) | 84 | 123 | +7.7K |
| 11/01/26 (Sun) | 143 | 147 | — |
| 10/30/26 (Fri) | 63 | 63 | +5K |
| 10/29/26 (Thu) | 118 | 155 | +6.3K |
| 10/28/26 (Wed) | 166 | 266 | — |
| Lifetime daily avg (22d since launch) | — | — | +7.7K/d |
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