Measured: an average of 10 online over 4d, about 7.2K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~2K visits/day compared with 3.6K/day across 19 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/25/26, 19:26 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 10 | +407 |
| 11/04/26 (Wed) | 8 | 9 | +3.2K |
| 11/03/26 (Tue) | 1 | 1 | +1.1K |
| 11/02/26 (Mon) | 10 | 12 | +1.8K |
| 11/01/26 (Sun) | 21 | 21 | — |
| 10/28/26 (Wed) | 31 | 31 | — |
| Lifetime daily avg (19d since launch) | — | — | +3.6K/d |
Based on the Open Front game. Real-time territory conquest. Expand from a single nation, attack your neighbors, build cities, ports and factories, forge alliances and launch nukes against 88 player nations and hundreds of tribes. Conquer 80% of the world to win.