Measured: an average of 26 online over 4d, about 19K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 01:15 UTC. Online since the update: −14.9% against the hour before it.
Over the last 7 days the game averages ~5.5K visits/day compared with 4.2K/day across 19 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:15 UTC | ReleaseRoblox place update | 29 | 24.7 −14.9% | waiting for 24h |
| 11/05/26, 00:17 UTC | ReleaseRoblox place update | 25 | 26.7 +6.7% | waiting for 24h |
| 11/04/26, 22:45 UTC | ReleaseRoblox place update | 18 | 28 +55.6% | waiting for 24h |
| 11/04/26, 22:13 UTC | ReleaseRoblox place update | 30 | 28 −6.7% | waiting for 24h |
| 11/04/26, 05:52 UTC | ReleaseRoblox place update | 13 | — | 24.2 +86.3% |
| 11/04/26, 04:51 UTC | ReleaseRoblox place update | — | 13 | 24.3 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 20 | 30 | +2.4K |
| 11/04/26 (Wed) | 22 | 30 | +7.1K |
| 11/03/26 (Tue) | 23 | 32 | +4.9K |
| 11/02/26 (Mon) | 26 | 35 | +4.4K |
| 11/01/26 (Sun) | 34 | 34 | — |
| 10/28/26 (Wed) | 41 | 41 | — |
| Lifetime daily avg (19d since launch) | — | — | +4.2K/d |
🌊Surf in different real famous spots with balancing mechanics and different boards *Pipeline *Waikiki *Sandys *Jeffreys Bay *Teahupo'o *Nazare