Measured: an average of 6 online over 5d, about 4.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +100% since this time yesterday
Updated 11/04/26, 06:24 UTC — too early to measure the effect.
Against the market: this game +100% while all tracked games −8.4%.
Over the last 7 days the game averages ~853 visits/day compared with 1.5K/day across 19 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 06:24 UTC | ReleaseRoblox place update | — | 1 | 4.3 |
| 11/03/26, 09:20 UTC | ReleaseRoblox place update | — | — | 1 |
| 10/31/26, 20:41 UTC | ReleaseRoblox place update | — | — | — |
| 10/29/26, 01:10 UTC | ReleaseRoblox place update | 15 | — | 7 −53.3% |
| 10/28/26, 17:24 UTC | ReleaseRoblox place update | — | 15 | 11 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 6 | +125 |
| 11/04/26 (Wed) | 5 | 8 | +867 |
| 11/03/26 (Tue) | 4 | 4 | +992 |
| 11/02/26 (Mon) | 2 | 2 | +267 |
| 11/01/26 (Sun) | 13 | 13 | — |
| 10/29/26 (Thu) | 7 | 7 | +1.3K |
| 10/28/26 (Wed) | 12 | 15 | — |
| Lifetime daily avg (19d since launch) | — | — | +1.5K/d |
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