Measured: an average of 60 online over 5d, about 43K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so Γ0.2 / Γ1 / Γ3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report β
Updated 11/04/26, 08:52 UTC β too early to measure the effect.
Over the last 7 days the game averages ~6.3K visits/day compared with 5.9K/day across 18 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 08:52 UTC | ReleaseRoblox place update | β | β | 28.3 |
| 11/03/26, 20:21 UTC | ReleaseRoblox place update | 38 | β | 34.5 β9.2% |
| 11/03/26, 08:33 UTC | ReleaseRoblox place update | 21 | β | 38.7 +84.1% |
| 11/03/26, 01:06 UTC | ReleaseRoblox place update | 35 | β | 34.3 β2.1% |
| 11/03/26, 00:03 UTC | ReleaseRoblox place update | β | 34 | 34.2 |
| 11/01/26, 22:56 UTC | ReleaseRoblox place update | 102 | 124 +21.6% | 56 β45.1% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) Β· today | 24 | 40 | +1.5K |
| 11/04/26 (Wed) | 38 | 48 | +8.8K |
| 11/03/26 (Tue) | 33 | 39 | +7K |
| 11/02/26 (Mon) | 22 | 23 | +3K |
| 11/01/26 (Sun) | 101 | 124 | β |
| 10/30/26 (Fri) | 107 | 107 | β |
| Lifetime daily avg (18d since launch) | β | β | +5.9K/d |
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