Measured: an average of 150 online over 4d, about 110K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 23:35 UTC — too early to measure the effect.
Over the last 7 days the game averages ~39.17K visits/day compared with 23.51K/day across 17 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:35 UTC | ReleaseRoblox place update | 0 | 0 | waiting for 24h |
| 11/04/26, 22:38 UTC | ReleaseRoblox place update | — | 1 | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 0 | 0 | +6 |
| 11/04/26 (Wed) | 1 | 1 | +149 |
| 11/03/26 (Tue) | 216 | 434 | +56.36K |
| 11/02/26 (Mon) | 208 | 256 | +61.01K |
| 11/01/26 (Sun) | 174 | 189 | — |
| Lifetime daily avg (17d since launch) | — | — | +23.51K/d |