Measured: an average of 16 online over 2d, about 12K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/05/26, 01:24 UTC. Online since the update: −27.3% against the hour before it.
Over the last 7 days the game averages ~5.2K visits/day compared with 3.2K/day across 14 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 01:24 UTC | ReleaseRoblox place update | 22 | 16 −27.3% | waiting for 24h |
| 11/04/26, 18:00 UTC | ReleaseRoblox place update | 32 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 15 | 23 | +1K |
| 11/04/26 (Wed) | 20 | 32 | +5.2K |
| 11/03/26 (Tue) | 12 | 12 | — |
| Lifetime daily avg (14d since launch) | — | — | +3.2K/d |
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