Measured: an average of 401 online over 3d, about 290K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 45.9% since this time yesterday
This game −45.9% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~40.39K visits/day compared with 23.32K/day across 10 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 07:48 UTC | ReleaseRoblox place update | 219 | 196 −10.5% | 324.2 +48% |
| 11/03/26, 06:00 UTC | ReleaseRoblox place update | 265 | 207.5 −21.7% | 322.9 +21.9% |
| 11/03/26, 02:22 UTC | ReleaseRoblox place update | 396 | 296.7 −25.1% | 331 −16.4% |
| 11/03/26, 01:45 UTC | ReleaseRoblox place update | 431 | 340.3 −21% | 336.3 −22% |
| 11/03/26, 01:09 UTC | ReleaseRoblox place update | 426 | 340.3 −20.1% | 336.3 −21.1% |
| 11/03/26, 00:07 UTC | ReleaseRoblox place update | 369 | 395.3 +7.1% | 341.6 −7.4% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 352 | 540 | +13.62K |
| 11/04/26 (Wed) | 405 | 597 | +43.58K |
| 11/03/26 (Tue) | 346 | 500 | +37.21K |
| 11/02/26 (Mon) | 451 | 484 | — |
| Lifetime daily avg (10d since launch) | — | — | +23.32K/d |
Welcome to Impossible Hill Climb How to Play: 🚲 Ride on the impossible hill with your bike! 🏃 Avoid the boulders to get wins! ⚡ Get new motorcycles that give more speed! 🔥 Unlock trails to get speed boosts! If you enjoy the game, make sure to like it and join the group! 👍
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