Measured: an average of 379 online over 3d, about 270K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +14.8% since this time yesterday
Updated 11/05/26, 08:33 UTC — too early to measure the effect.
Against the market: this game +14.8% while all tracked games −8.6%.
Over the last 7 days the game averages ~124.62K visits/day compared with 79.59K/day across 10 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 08:33 UTC | ReleaseRoblox place update | 188 | — | — |
| 11/05/26, 07:57 UTC | ReleaseRoblox place update | 156 | — | — |
| 11/05/26, 07:36 UTC | ReleaseRoblox place update | 199 | — | — |
| 11/05/26, 07:04 UTC | ReleaseRoblox place update | 167 | — | — |
| 11/05/26, 06:36 UTC | ReleaseRoblox place update | 270 | — | — |
| 11/05/26, 06:06 UTC | ReleaseRoblox place update | 246 | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 351 | 541 | +42.77K |
| 11/04/26 (Wed) | 405 | 743 | +118.98K |
| 11/03/26 (Tue) | 441 | 759 | +130.26K |
| 11/02/26 (Mon) | 292 | 545 | — |
| Lifetime daily avg (10d since launch) | — | — | +79.59K/d |
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