Measured: an average of 134 online over 1d, about 96K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 28.8% since this time yesterday
This game −28.8% vs this time yesterday; the market barely moved.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 04:35 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 79 | 94 | +5K |
| 11/04/26 (Wed) | 134 | 193 | — |
| Lifetime daily avg (8d since launch) | — | — | +20.73K/d |
A physics sandbox full of realistic Dummies that feel every hit. Wound them and they hunch, limp, crawl or fight back. 🦴 Break bones with shots, blows, falls and crashes 🔫 Unlock 40+ weapons with Bones, from pistols to black holes ⚙️ Toss subjects into the blender, press, lava and human cannon ☄️ Buy server events: meteors, tsunami, black hole or a nuke 🏆 Top the Most Bones and Time Played leaderboards