Measured: an average of 570 online over 6d, about 410K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Paid access: R$ 200 · Avatar: R6 only
Last counted
Down 30.7% since this time yesterday
This game −30.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~21.55K visits/day compared with 139.09K/day across 2777 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/04/26, 20:05 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 388 | 481 | +8.5K |
| 11/04/26 (Wed) | 493 | 739 | +21.06K |
| 11/03/26 (Tue) | 608 | 805 | +23.89K |
| 11/02/26 (Mon) | 643 | 834 | +22.11K |
| 11/01/26 (Sun) | 773 | 979 | — |
| 10/30/26 (Fri) | 463 | 512 | +27.36K |
| 10/29/26 (Thu) | 437 | 635 | +10.78K |
| 10/28/26 (Wed) | 490 | 677 | +24.12K |
| 10/27/26 (Tue) | 589 | 592 | — |
| Lifetime daily avg (2777d since launch) | — | — | +139.09K/d |
>> This game is incredibly difficult with little to no hand holding. Enter at your own risk. << Nominee for "Sleeper Hit" in the 7th Annual Bloxy Awards. Rogue Lineage is a fantasy game with roguelike elements. The game revolves around a permadeath mechanic, where each of your characters will have but a few lives before they die forever. You'll pass down some pieces of yourself to your heir, who'll become your next character. Players will progress by learning new abilities and trying to best