Measured: an average of 132 online over 4d, about 95K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 25.4% since this time yesterday
Updated 11/05/26, 02:02 UTC. Online since the update: −31.5% against the hour before it.
This game −25.4% vs this time yesterday; the market barely moved.
Last counted
Over the last 7 days the game averages ~7.5K visits/day compared with 7.7K/day across 2479 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:02 UTC | ReleaseRoblox place update | 185 | 126.7 −31.5% | waiting for 24h |
| 11/04/26, 01:02 UTC | ReleaseRoblox place update | 202 | 180 −10.9% | 134.1 −33.6% |
| 11/03/26, 09:45 UTC | ReleaseRoblox place update | 39 | — | 155.3 +298.3% |
| 11/03/26, 07:32 UTC | ReleaseRoblox place update | 67 | 39 −41.8% | 138.7 +107% |
| 11/03/26, 06:25 UTC | ReleaseRoblox place update | 127 | 39 −69.3% | 151.3 +19.2% |
| 10/30/26, 01:28 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 130 | 212 | +3.7K |
| 11/04/26 (Wed) | 141 | 211 | +8.4K |
| 11/03/26 (Tue) | 109 | 165 | +7.5K |
| 11/02/26 (Mon) | 119 | 175 | +6.5K |
| 11/01/26 (Sun) | 160 | 174 | — |
| 10/28/26 (Wed) | 50 | 50 | — |
| Lifetime daily avg (2479d since launch) | — | — | +7.7K/d |
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