Measured: an average of 8 online over 4d, about 5.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Paid access: R$ 50 · Avatar: R15 only
Last counted
Updated 11/04/26, 02:59 UTC — too early to measure the effect.
Over the last 7 days the game averages ~927 visits/day compared with 1.5K/day across 2443 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 02:59 UTC | ReleaseRoblox place update | — | — | 11 |
| 11/03/26, 06:18 UTC | ReleaseRoblox place update | — | — | 7 |
| 11/02/26, 07:06 UTC | ReleaseRoblox place update | — | — | 7 |
| 11/01/26, 06:26 UTC | ReleaseRoblox place update | — | — | 4 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 9 | +269 |
| 11/04/26 (Wed) | 12 | 15 | +856 |
| 11/03/26 (Tue) | 7 | 7 | +804 |
| 11/02/26 (Mon) | 7 | 7 | +1.1K |
| 11/01/26 (Sun) | 4 | 4 | — |
| 10/27/26 (Tue) | 6 | 8 | — |
| Lifetime daily avg (2443d since launch) | — | — | +1.5K/d |
Step into the ring with Prizefighter, Roblox's most authentic boxing game, featuring skill-based mechanics and satisfying counter-play. Paid Early Access – You may encounter bugs or unfinished features, but your feedback directly shapes the future of Prizefighter. Compete in fast-paced, action-packed matches and climb the leaderboard as you make your way up the ranks. Explore a detailed world full of activities and unique fighting venues. Sharpen your skills through an engaging training system