Measured: an average of 77 online over 4d, about 55K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 19:05 UTC. Online since the update: +103.2% against the hour before it.
Over the last 7 days the game averages ~6.9K visits/day compared with 348/day across 2212 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:05 UTC | ReleaseRoblox place update | 62 | 126 +103.2% | waiting for 24h |
| 11/04/26, 17:31 UTC | ReleaseRoblox place update | — | 62 | waiting for 24h |
| 10/30/26, 21:31 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 83 | 131 | +3.6K |
| 11/04/26 (Wed) | 96 | 137 | +7.8K |
| 11/03/26 (Tue) | 69 | 103 | +9.4K |
| 11/02/26 (Mon) | 42 | 53 | +3.6K |
| 11/01/26 (Sun) | 101 | 125 | — |
| 10/27/26 (Tue) | 20 | 20 | — |
| Lifetime daily avg (2212d since launch) | — | — | +348/d |
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