Measured: an average of 114 online over 6d, about 82K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 10% since this time yesterday
The whole market moved: this game −10%, all tracked games −8.7% vs this time yesterday.
Over the last 7 days the game averages ~9.8K visits/day compared with 14.2K/day across 2132 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 16:13 UTC | ReleaseRoblox place update | 93 | 86 −7.5% | 80.6 −13.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 66 | 91 | +2.6K |
| 11/04/26 (Wed) | 74 | 92 | +7.5K |
| 11/03/26 (Tue) | 82 | 112 | +7.7K |
| 11/02/26 (Mon) | 94 | 129 | +9.2K |
| 11/01/26 (Sun) | 154 | 184 | +23.2K |
| 10/31/26 (Sat) | 152 | 152 | +1.1K |
| 10/30/26 (Fri) | 125 | 125 | — |
| 10/28/26 (Wed) | 90 | 90 | — |
| Lifetime daily avg (2132d since launch) | — | — | +14.2K/d |
The objective of the game is to cause total destruction. Fight your way through progressively more difficult sets of enemies as you rampage your way towards total server domination. ✅ Collect new weapons, armors, perks, and powerful allies as you progress through the game. ✅ Spawn allies with the Cellphone tool. Upgrade their equipment at the dedicated AI Store building. ✅ Defeat enemies and complete objectives to earn Cash and XP. ✅ Your wanted level, perks, any items you buy - are al