Measured: an average of 9 online over 4d, about 6.3K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 13:31 UTC — too early to measure the effect.
Over the last 7 days the game averages ~1.4K visits/day compared with 1.6K/day across 1828 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 13:31 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 22:14 UTC | ReleaseRoblox place update | — | — | 7.5 |
| 11/03/26, 00:48 UTC | ReleaseRoblox place update | — | — | 8 |
| 11/01/26, 22:11 UTC | ReleaseRoblox place update | 11 | — | 5 −54.5% |
| 10/31/26, 23:51 UTC | ReleaseRoblox place update | — | — | 11 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 16 | 28 | +566 |
| 11/04/26 (Wed) | 11 | 19 | +2.2K |
| 11/03/26 (Tue) | 8 | 8 | +1.1K |
| 11/02/26 (Mon) | 5 | 5 | +895 |
| 11/01/26 (Sun) | 11 | 11 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (1828d since launch) | — | — | +1.6K/d |
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