Measured: an average of 132 online over 6d, about 95K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 02:45 UTC. Online since the update: −38.5% against the hour before it.
Over the last 7 days the game averages ~7.6K visits/day compared with 4.3K/day across 1768 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 02:45 UTC | ReleaseRoblox place update | 96 | 59 −38.5% | waiting for 24h |
| 11/04/26, 15:08 UTC | ReleaseRoblox place update | — | 93 | waiting for 24h |
| 10/31/26, 21:06 UTC | ReleaseRoblox place update | — | — | 188 |
| 10/30/26, 01:42 UTC | ReleaseRoblox place update | — | — | 158.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 74 | 115 | +2.2K |
| 11/04/26 (Wed) | 88 | 124 | +6.4K |
| 11/03/26 (Tue) | 105 | 138 | +6.2K |
| 11/02/26 (Mon) | 97 | 134 | +6.4K |
| 11/01/26 (Sun) | 184 | 218 | +21.24K |
| 10/31/26 (Sat) | 181 | 181 | +977 |
| 10/30/26 (Fri) | 136 | 136 | — |
| 10/28/26 (Wed) | 90 | 90 | +4.3K |
| 10/27/26 (Tue) | 103 | 103 | — |
| Lifetime daily avg (1768d since launch) | — | — | +4.3K/d |
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