Measured: an average of 316 online over 6d, about 230K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 29.3% since this time yesterday
This game −29.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~33.12K visits/day compared with 171.78K/day across 3492 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 21:07 UTC | ReleaseRoblox place update | 350 | 371.3 +6.1% | 305.6 −12.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 258 | 372 | +12.3K |
| 11/04/26 (Wed) | 276 | 384 | +33.01K |
| 11/03/26 (Tue) | 300 | 412 | +34.52K |
| 11/02/26 (Mon) | 312 | 411 | +35.54K |
| 11/01/26 (Sun) | 422 | 476 | — |
| 10/30/26 (Fri) | 328 | 377 | +41.68K |
| 10/29/26 (Thu) | 259 | 360 | +20.87K |
| 10/28/26 (Wed) | 276 | 367 | — |
| Lifetime daily avg (3492d since launch) | — | — | +171.78K/d |
The flood does not stop for anybody. Whether it be water, acid, or lava, you must stay dry at all costs by pressing buttons and working as a team to escape the flood! With over 150+ community-made maps of varying difficulty, Flood Escape 2 offers a unique parkour experience with different abilities such as Swimming, Sliding, Diving, Walljumping, & Ziplining! 📅 NEW CONTENT ADDED REGULARLY ⚠️ Many different modifiers and events to switch things up! 🏅 Hundreds of badges to collect! Create your ow