Measured: an average of 8 online over 4d, about 5.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Avatar: R15 only
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.9K visits/day compared with 19.05K/day across 1677 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/05/26, 13:10 UTC | Roblox updateRoblox place update | — | — | — |
| 04/20/24 | Game PassSupercar Offer! (R$ 399) | — | — | R$ 399 |
| 04/09/24 | Game PassTire Pack (R$ 300) | — | — | R$ 300 |
| 03/21/24 | Game PassGarage + (R$ 300) | — | — | R$ 300 |
| 03/18/24 | New badges: 4Lower! Lower! (+3) Lower! Lower! · Official Mechanic · Turbo! | — | — | 17.29M earned+867 / 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 4 | +413 |
| 11/04/26 (Wed) | 5 | 10 | +2.9K |
| 11/03/26 (Tue) | 4 | 4 | +2K |
| 11/02/26 (Mon) | 5 | 5 | +959 |
| 11/01/26 (Sun) | 16 | 16 | — |
| 10/28/26 (Wed) | 5 | 5 | — |
| Lifetime daily avg (1677d since launch) | — | — | +19.05K/d |
| Active milestones (last 24h) | Added | 24h awards |
|---|---|---|
| Welcome!(100%) | 03/18/24 | +732 |
| Lower! Lower!(29.5%) | 03/18/24 | +122 |
| Official Mechanic(1.7%) | 03/18/24 | +7 |
| Turbo!(1.5%) | 03/18/24 | +6 |
Welcome to "Mecánica Argentina". A game where you can have your own car, modify it, make tuning, adjust it, paint it, disaemble every single part of the engine, and lots of more things. The limit is in your imagination. 🔧 Here the cars aren't stanced from factory. ¡You make them stance! 😮 The argentinian mechanical culture in it's maxium shine, with mythical cars well known by the community. -The game is 99% translated to english! -Despite the translations system, the game lore occurs in a span