Measured: an average of 141 online over 6d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 37.6% since this time yesterday
Updated 11/03/26, 13:38 UTC. Online since the update: −5.1% against the hour before it.
This game −37.6% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~9.9K visits/day compared with 17.17K/day across 1621 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 13:38 UTC | ReleaseRoblox place update | 106 | 129 +21.7% | 100.6 −5.1% |
| 11/02/26, 06:18 UTC | ReleaseRoblox place update | 128 | 92 −28.1% | 111.4 −13% |
| 11/01/26, 05:42 UTC | ReleaseRoblox place update | — | — | 170.8 |
| 10/28/26, 21:29 UTC | ReleaseRoblox place update | 151 | 160 +6% | 157.7 +4.4% |
| 10/28/26, 03:28 UTC | ReleaseRoblox place update | 154 | — | 158.8 +3.1% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 78 | 99 | +2K |
| 11/04/26 (Wed) | 90 | 118 | +6.6K |
| 11/03/26 (Tue) | 102 | 129 | +7.4K |
| 11/02/26 (Mon) | 117 | 132 | +7.5K |
| 11/01/26 (Sun) | 186 | 219 | — |
| 10/30/26 (Fri) | 193 | 232 | +17.88K |
| 10/29/26 (Thu) | 157 | 176 | +8.7K |
| 10/28/26 (Wed) | 155 | 196 | +11.15K |
| 10/27/26 (Tue) | 154 | 154 | — |
| Lifetime daily avg (1621d since launch) | — | — | +17.17K/d |
[MOBILE + CONTROLLER SUPPORT IN DEVELOPMENT] Mobile and controller support is still in early development. Keyboard and mouse is strongly recommended for the best experience. A fractured dystopian world where past and future collide. An open-world action RPG inspired by Soulslike combat and MMO progression systems, currently in active development. Build your character through a wide range of classes, attributes, modifiers, and upgrades that define your playstyle. Every choice impacts combat, pr