Measured: an average of 14 online over 4d, about 10K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 05:03 UTC. Online since the update: −50% against the hour before it.
Over the last 7 days the game averages ~1.1K visits/day compared with 1.5K/day across 1577 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 05:03 UTC | ReleaseRoblox place update | 24 | 12 −50% | waiting for 24h |
| 11/05/26, 04:47 UTC | ReleaseRoblox place update | 28 | 13.3 −52.4% | waiting for 24h |
| 11/05/26, 03:45 UTC | ReleaseRoblox place update | 19 | 19.7 +3.5% | waiting for 24h |
| 11/05/26, 02:43 UTC | ReleaseRoblox place update | 17 | 22.7 +33.3% | waiting for 24h |
| 11/05/26, 01:12 UTC | ReleaseRoblox place update | 21 | 23.7 +12.7% | waiting for 24h |
| 11/04/26, 22:03 UTC | ReleaseRoblox place update | — | 21 | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 19 | 28 | +422 |
| 11/04/26 (Wed) | 12 | 25 | +1.5K |
| 11/03/26 (Tue) | 1 | 1 | +1.2K |
| 11/02/26 (Mon) | 0 | 0 | +582 |
| 11/01/26 (Sun) | 43 | 43 | — |
| 10/28/26 (Wed) | 0 | 0 | — |
| Lifetime daily avg (1577d since launch) | — | — | +1.5K/d |
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