Measured: an average of 317 online over 6d, about 230K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 36% since this time yesterday
Updated 11/05/26, 07:03 UTC — too early to measure the effect.
This game −36% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~24.68K visits/day compared with 23.16K/day across 1550 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 07:03 UTC | ReleaseRoblox place update | 85 | — | — |
| 11/05/26, 05:06 UTC | ReleaseRoblox place update | 101 | 114.3 +13.2% | waiting for 24h |
| 10/31/26, 19:30 UTC | ReleaseRoblox place update | — | — | 495.4 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 122 | 169 | +5.4K |
| 11/04/26 (Wed) | 256 | 428 | +22.56K |
| 11/03/26 (Tue) | 296 | 446 | +24.23K |
| 11/02/26 (Mon) | 317 | 490 | +24.35K |
| 11/01/26 (Sun) | 425 | 573 | — |
| 10/30/26 (Fri) | 370 | 489 | +36.33K |
| 10/29/26 (Thu) | 240 | 393 | +10.64K |
| 10/28/26 (Wed) | 379 | 493 | +29.95K |
| 10/27/26 (Tue) | 406 | 562 | — |
| Lifetime daily avg (1550d since launch) | — | — | +23.16K/d |
Tank & helicopter war game made by Wingman8, almost everything is fully destructible.
Last counted