Measured: an average of 107 online over 5d, about 77K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 11:13 UTC — too early to measure the effect.
Over the last 7 days the game averages ~22.78K visits/day compared with 262.43K/day across 1540 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 11:13 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 14:19 UTC | ReleaseRoblox place update | — | 117 | 84.4 |
| 11/02/26, 16:33 UTC | ReleaseRoblox place update | 148 | 148 0% | 98.6 −33.4% |
| 11/02/26, 08:24 UTC | ReleaseRoblox place update | 51 | 78 +52.9% | 102.1 +100.3% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 58 | 96 | +6.3K |
| 11/04/26 (Wed) | 85 | 118 | +21.6K |
| 11/03/26 (Tue) | 86 | 117 | +20.72K |
| 11/02/26 (Mon) | 98 | 148 | +26.01K |
| 11/01/26 (Sun) | 162 | 204 | — |
| 10/30/26 (Fri) | 105 | 161 | — |
| 10/28/26 (Wed) | 86 | 86 | — |
| Lifetime daily avg (1540d since launch) | — | — | +262.43K/d |
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