Measured: an average of 125 online over 6d, about 90K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 17.7% since this time yesterday
This game −17.7% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~16.62K visits/day compared with 25.09K/day across 1529 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 09:36 UTC | ReleaseRoblox place update | — | 168 | 125.2 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 78 | 117 | +4.5K |
| 11/04/26 (Wed) | 89 | 125 | +13.79K |
| 11/03/26 (Tue) | 111 | 133 | +14.39K |
| 11/02/26 (Mon) | 118 | 156 | +18.44K |
| 11/01/26 (Sun) | 145 | 182 | — |
| 10/30/26 (Fri) | 169 | 220 | +27.43K |
| 10/29/26 (Thu) | 115 | 134 | +9K |
| 10/28/26 (Wed) | 133 | 158 | — |
| Lifetime daily avg (1529d since launch) | — | — | +25.09K/d |
not sure why roblox decided to ban the standard headcrab's texture I uploaded but I guess I'll just use an identical one uploaded by someone else game is back up once again; i also fixed recoil discrepancy on different frame rates creating 100 zombie hordes is unfortunately not cool guys in-game changelogs also new benefits for private server owners including Admin commands, npc spawner (do your own npc wars!!) and sword (that kills everything). WE DON'T TOLERATE EXPLOITERS, YOU'LL BE BANNED