Measured: an average of 52 online over 4d, about 37K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 17:33 UTC — too early to measure the effect.
Over the last 7 days the game averages ~15.06K visits/day compared with 48.45K/day across 1360 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 17:33 UTC | ReleaseRoblox place update | 38 | — | — |
| 11/04/26, 17:27 UTC | ReleaseRoblox place update | — | — | — |
| 11/03/26, 17:56 UTC | ReleaseRoblox place update | 40 | — | 36.5 −8.8% |
| 11/03/26, 15:49 UTC | ReleaseRoblox place update | — | 40 | 37.5 |
| 11/03/26, 03:35 UTC | ReleaseRoblox place update | — | 39 | 39.5 |
| 11/01/26, 05:02 UTC | ReleaseRoblox place update | — | — | 67 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 37 | 52 | +5.6K |
| 11/04/26 (Wed) | 42 | 50 | +20.88K |
| 11/03/26 (Tue) | 40 | 40 | +17.03K |
| 11/02/26 (Mon) | 50 | 64 | +14.1K |
| 11/01/26 (Sun) | 74 | 93 | — |
| 10/28/26 (Wed) | 51 | 52 | +8.2K |
| 10/27/26 (Tue) | 32 | 32 | — |
| Lifetime daily avg (1360d since launch) | — | — | +48.45K/d |
Welcome to Skill Based Boss Fights. Fight unique bosses, unlock special classes, and become the most skill based player of all time. | WARNING: This game is difficult for new players and is not recommended to be played on a mobile device. [HOTKEYS / Changeable in settings]: - Z + X: Your primary abilities, sometimes C and V for higher tier classes. - Q: Dash where walking [EXTRA CREDITS / More in game]: - Some icons are from the game-icons website. - Thank you to our testers for ens
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