Measured: an average of 144 online over 6d, about 100K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 21.6% since this time yesterday
This game −21.6% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~18.99K visits/day compared with 14.86K/day across 1299 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 01:15 UTC | ReleaseRoblox place update | — | — | 232.5 |
| 10/30/26, 21:05 UTC | ReleaseRoblox place update | — | — | — |
| 10/29/26, 23:11 UTC | ReleaseRoblox place update | — | — | 115 |
| 10/28/26, 22:50 UTC | ReleaseRoblox place update | 157 | 148 −5.7% | 121.5 −22.6% |
| 10/28/26, 17:57 UTC | ReleaseRoblox place update | 182 | — | 133.3 −26.7% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 88 | 142 | +4.9K |
| 11/04/26 (Wed) | 104 | 152 | +15.28K |
| 11/03/26 (Tue) | 127 | 146 | +18.14K |
| 11/02/26 (Mon) | 156 | 227 | +22.7K |
| 11/01/26 (Sun) | 237 | 259 | — |
| 10/30/26 (Fri) | 115 | 164 | +33.35K |
| 10/29/26 (Thu) | 122 | 148 | +5.5K |
| 10/28/26 (Wed) | 142 | 182 | — |
| Lifetime daily avg (1299d since launch) | — | — | +14.86K/d |
Roguelite game inspired by Randomly Generated Droids, Binding of Isaac and Risk of Rain. Intended to be played with 3/4 people.