Measured: an average of 48 online over 4d, about 34K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 00:06 UTC — too early to measure the effect.
Over the last 7 days the game averages ~10.13K visits/day compared with 3.6K/day across 1239 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 00:06 UTC | ReleaseRoblox place update | — | — | 38.4 |
| 10/31/26, 04:52 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 53 | +3.3K |
| 11/04/26 (Wed) | 39 | 52 | +11.45K |
| 11/03/26 (Tue) | 46 | 63 | +12.39K |
| 11/02/26 (Mon) | 42 | 45 | +6.6K |
| 11/01/26 (Sun) | 64 | 68 | — |
| 10/28/26 (Wed) | 34 | 34 | — |
| Lifetime daily avg (1239d since launch) | — | — | +3.6K/d |
"You found yourself in some weird facility, deep in the woods... You don't remember anything, how you got here, who are you and what is going on..." Bugs may occur during gameplay. Please report them in our server so we can investigate what happened and how it occurred. Roblox feedback helps, but detailed reports are much more useful.