Measured: an average of 118 online over 7d, about 85K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 13.6% since this time yesterday
The whole market moved: this game −13.6%, all tracked games −8.4% vs this time yesterday.
Over the last 7 days the game averages ~9.5K visits/day compared with 4.9K/day across 1155 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/26, 22:58 UTC | ReleaseRoblox place update | 134 | 159 +18.7% | 113.4 −15.4% |
| 11/01/26, 02:10 UTC | ReleaseRoblox place update | — | — | 155.2 |
| 10/30/26, 21:47 UTC | ReleaseRoblox place update | — | 123 | 113 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 73 | 97 | +2.4K |
| 11/04/26 (Wed) | 104 | 137 | +7.6K |
| 11/03/26 (Tue) | 111 | 139 | +7.5K |
| 11/02/26 (Mon) | 115 | 159 | +9.6K |
| 11/01/26 (Sun) | 154 | 175 | +16.15K |
| 10/31/26 (Sat) | 103 | 103 | +2.9K |
| 10/30/26 (Fri) | 123 | 123 | +18.86K |
| 10/29/26 (Thu) | 115 | 144 | +4.1K |
| 10/28/26 (Wed) | 136 | 165 | — |
| Lifetime daily avg (1155d since launch) | — | — | +4.9K/d |
Dokkodo is a game that immerses players in the compelling narrative of Vagabond. Journey through the awe-inspiring realm of feudal Japan as a Samurai. >> It requires Skill, do not expect it to be easy. << ___________________________________________ Controls (PC / Controller) Lock-On: Middle Mouse | R3 Attack: LMB | RT Guard (Hold): RMB | LT Heavy Attack: R | RB Shove: G | LB Stances: F | Y Sprint: W+W | L3 Dash: