Measured: an average of 30 online over 4d, about 22K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/03/26, 20:31 UTC — too early to measure the effect.
Over the last 7 days the game averages ~5.6K visits/day compared with 683/day across 1154 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/03/26, 20:31 UTC | ReleaseRoblox place update | — | 15 | 24 |
| 11/02/26, 19:53 UTC | ReleaseRoblox place update | — | 18 | 22 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 16 | +697 |
| 11/04/26 (Wed) | 20 | 33 | +5.5K |
| 11/03/26 (Tue) | 21 | 26 | +5.2K |
| 11/02/26 (Mon) | 24 | 29 | +6.2K |
| 11/01/26 (Sun) | 56 | 79 | — |
| 10/28/26 (Wed) | 58 | 58 | — |
| Lifetime daily avg (1154d since launch) | — | — | +683/d |
© Developed by the MAX Modding Team © 2026 4 years of MAX Modding - Logo, game thumbnail, GUI design, scripting, house & vehicle models Transport Simulator is an early access game in which we try to create fictional maps and make them more and more realistic over time - as well as our vehicles and driving systems. We are working every day to bring new features and realistic functions into the game to provide the best possible experience.