Measured: an average of 82 online over 4d, about 59K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 20:09 UTC. Online since the update: −12% against the hour before it.
Over the last 7 days the game averages ~12.17K visits/day compared with 3.3K/day across 1153 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:09 UTC | ReleaseRoblox place update | 72 | 63.3 −12% | waiting for 24h |
| 11/04/26, 15:38 UTC | ReleaseRoblox place update | 79 | 72 −8.9% | waiting for 24h |
| 11/03/26, 20:39 UTC | ReleaseRoblox place update | 90 | 53 −41.1% | 57.4 −36.2% |
| 11/02/26, 17:34 UTC | ReleaseRoblox place update | 119 | 109 −8.4% | 74.8 −37.1% |
| 11/01/26, 12:16 UTC | ReleaseRoblox place update | — | 140 | 96 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 46 | 68 | +3.4K |
| 11/04/26 (Wed) | 62 | 79 | +12.09K |
| 11/03/26 (Tue) | 66 | 100 | +11.03K |
| 11/02/26 (Mon) | 81 | 119 | +13.38K |
| 11/01/26 (Sun) | 119 | 140 | — |
| 10/28/26 (Wed) | 32 | 32 | — |
| Lifetime daily avg (1153d since launch) | — | — | +3.3K/d |
Welcome to Last Sunrise! An open-world parkour game [With more variety coming in the future] Explore the area, level up, develop your parkour skills, discover new mechanics and more. The game focuses on PvE and optional PvP. [Unfortunately, PvE is currently underdeveloped, but this will change over time] The game is currently in development! ⚠ EVERYTHING YOU SEE IN THE GAME IS SUBJECT TO CHANGE. ALL CHANGES ARE NOT FINAL. ⚠ Currently in Pre-Pre-Pre-Alpha testing. Available for PC, mobile
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