Measured: an average of 10 online over 4d, about 7K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1K visits/day compared with 6.7K/day across 1133 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/28/26, 23:45 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 3 | 5 | +299 |
| 11/04/26 (Wed) | 8 | 10 | +1.3K |
| 11/03/26 (Tue) | 6 | 6 | +983 |
| 11/02/26 (Mon) | 8 | 8 | +728 |
| 11/01/26 (Sun) | 17 | 17 | — |
| 10/27/26 (Tue) | 4 | 5 | — |
| Lifetime daily avg (1133d since launch) | — | — | +6.7K/d |
[This game has a copyright free OST] (This game is recommended to be played at graphics settings 5 or above.) September 4th, 1992. You're cursed to run a sushi shop nearing bankruptcy with up to 6 other eternally tortured souls; with the goal of staying in business for 14 days to be freed. Times get tough, so you may need to resort to less ethical food sources… {inspired by sushi shop simulator}