Measured: an average of 93 online over 4d, about 67K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 22:42 UTC. Online since the update: +23.9% against the hour before it.
Over the last 7 days the game averages ~5.1K visits/day compared with 7.3K/day across 1130 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 22:42 UTC | ReleaseRoblox place update | 67 | 83 +23.9% | waiting for 24h |
| 10/31/26, 18:53 UTC | ReleaseRoblox place update | — | — | 152 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 55 | 92 | +1.3K |
| 11/04/26 (Wed) | 70 | 82 | +4.5K |
| 11/03/26 (Tue) | 75 | 112 | +4.7K |
| 11/02/26 (Mon) | 75 | 125 | +6K |
| 11/01/26 (Sun) | 153 | 182 | — |
| 10/28/26 (Wed) | 43 | 43 | — |
| Lifetime daily avg (1130d since launch) | — | — | +7.3K/d |
JOIN OUR GROUP AND LIKE THE GAME FOR A WEALTH BOOSTER WHEN STARTING A NEW COUNTRY: https://www.roblox.com/groups/15018646/LinQ-Studios Welcome to Classic Nations, a real-time strategy and roleplay experience, by LinQ Studios. It is inspired by an old game series called Nations. Not only does this game feature similar gameplay, it also goes deeper into both aspects of strategy and roleplay. Your goal is to become the number one superpower in the server. Once you start a country, you can manage