Measured: an average of 40 online over 4d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~5.6K visits/day compared with 5.4K/day across 1104 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/22/26, 01:27 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 24 | 53 | +1.5K |
| 11/04/26 (Wed) | 31 | 39 | +6.4K |
| 11/03/26 (Tue) | 28 | 32 | +5.5K |
| 11/02/26 (Mon) | 49 | 61 | +4.8K |
| 11/01/26 (Sun) | 53 | 57 | — |
| 10/28/26 (Wed) | 50 | 50 | — |
| Lifetime daily avg (1104d since launch) | — | — | +5.4K/d |
Game is in super early development, expect a lot of bugs. Final product may not be anywhere close to the current state of the game, we are just doing testing at the moment. Weapon & Map assets are NOT freemodeled Game uses ACS 2.0.1 for gun system
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