Measured: an average of 165 online over 6d, about 120K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +42.3% since this time yesterday
Against the market: this game +42.3% while all tracked games −8.9%.
Over the last 7 days the game averages ~29.25K visits/day compared with 38.43K/day across 979 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 06/01/26, 22:45 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 117 | 158 | +7.9K |
| 11/04/26 (Wed) | 134 | 222 | +25.24K |
| 11/03/26 (Tue) | 141 | 211 | +24.57K |
| 11/02/26 (Mon) | 141 | 222 | +24.14K |
| 11/01/26 (Sun) | 180 | 243 | +58.01K |
| 10/31/26 (Sat) | 214 | 214 | +14.31K |
| 10/30/26 (Fri) | 181 | 181 | — |
| 10/28/26 (Wed) | 139 | 191 | — |
| Lifetime daily avg (979d since launch) | — | — | +38.43K/d |
Gojo Moveset Test --Info Fully Scripted By Me (zeus_0r) This game is a sandbox, so cooldowns are extremely low this isn't meant to be a battlegrounds game, just scripting practice Big thank you to all the amazing VFX makers! --Early access update - Added new early access character [Hakari] --KJ Update - Added a new character: KJ - 4 moves -Moves = { "Collateral Ruin"; "Ravage"; "5 Seasons"; "20-20-20 Dropkick" } --Jun Update - Added a new character: Jun -Moves = { "One Inch Punch"; "Savage