Measured: an average of 16 online over 4d, about 11K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Updated 11/04/26, 02:41 UTC — too early to measure the effect.
Over the last 7 days the game averages ~3.6K visits/day compared with 4.7K/day across 962 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 02:41 UTC | ReleaseRoblox place update | — | — | 17.3 |
| 11/02/26, 21:57 UTC | ReleaseRoblox place update | — | — | 4 |
| 11/01/26, 06:14 UTC | ReleaseRoblox place update | — | — | 38 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 14 | 26 | +1.1K |
| 11/04/26 (Wed) | 17 | 24 | +5.1K |
| 11/03/26 (Tue) | 4 | 4 | +3.4K |
| 11/02/26 (Mon) | 4 | 4 | +2.3K |
| 11/01/26 (Sun) | 38 | 38 | — |
| 10/28/26 (Wed) | 2 | 2 | — |
| Lifetime daily avg (962d since launch) | — | — | +4.7K/d |
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