Measured: an average of 13 online over 4d, about 9.5K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~3.4K visits/day compared with 58.99K/day across 936 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/01/25, 21:45 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 12 | 19 | +886 |
| 11/04/26 (Wed) | 14 | 18 | +3.7K |
| 11/03/26 (Tue) | 20 | 27 | +4.6K |
| 11/02/26 (Mon) | 2 | 2 | +2K |
| 11/01/26 (Sun) | 17 | 17 | — |
| 10/28/26 (Wed) | 8 | 8 | — |
| Lifetime daily avg (936d since launch) | — | — | +58.99K/d |
some active ragdoll testing place. ragdoll can: - react to certain scenarios - walk and land - other play now tags: euphoria ragdoll, active ragdoll, fun, ragdoll engine, blood, obstacles