Measured: an average of 502 online over 6d, about 360K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: a full shop, so ×0.5 / ×1.2 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Avatar: R15 only
Last counted
Up +14.2% since this time yesterday
Against the market: this game +14.2% while all tracked games −8.7%.
Over the last 7 days the game averages ~98.41K visits/day compared with 82.94K/day across 929 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/09/26, 12:08 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 319 | 478 | +27.56K |
| 11/04/26 (Wed) | 374 | 562 | +81.6K |
| 11/03/26 (Tue) | 425 | 564 | +90.75K |
| 11/02/26 (Mon) | 469 | 614 | +102.67K |
| 11/01/26 (Sun) | 666 | 765 | — |
| 10/30/26 (Fri) | 637 | 798 | +159.43K |
| 10/29/26 (Thu) | 443 | 571 | +49.83K |
| 10/28/26 (Wed) | 507 | 575 | +106.21K |
| 10/27/26 (Tue) | 524 | 531 | — |
| Lifetime daily avg (929d since launch) | — | — | +82.94K/d |
❗ This game is made for 2 players. ❗ Throw Me is a two player obby, where one player becomes small and the other becomes big. The big player can throw the small one, and together they press buttons to pass through obstacle courses. The goal is to reach top of the mountain, but as players ascend, the courses become increasingly difficult. 👍 Thumbs up and favorite for faster updates! 💜 Join the XN Game Studios to get free 3 respawns! ⛰️ Current Altitude: 400 M 🎮 Supported Devices: PC, Mobile,