Measured: an average of 6 online over 4d, about 4.1K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.1K visits/day compared with 48/day across 907 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 09/15/26, 05:34 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 6 | 10 | +468 |
| 11/04/26 (Wed) | 6 | 6 | +1.1K |
| 11/03/26 (Tue) | 8 | 8 | +1.4K |
| 11/02/26 (Mon) | 3 | 3 | +854 |
| 11/01/26 (Sun) | 6 | 6 | — |
| 10/28/26 (Wed) | 1 | 1 | — |
| Lifetime daily avg (907d since launch) | — | — | +48/d |
This has been in the works for a while now, but due to unforeseen circumstances, I won't be able to work on this game for a few months or so. Therefore, I decided to open it up for now instead of letting it rot. DISCLAIMER: This game is FAR from complete. For now, every save is unlocked immediately and some maps are just incomplete, but that's just how it's gonna be. If you have any suggestions or feedback, feel free to DM. I will get back to finishing this game eventually.