Measured: an average of 41 online over 4d, about 29K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 23:55 UTC. Online since the update: +5.6% against the hour before it.
Over the last 7 days the game averages ~6.6K visits/day compared with 14.57K/day across 839 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 23:55 UTC | ReleaseRoblox place update | 24 | 25.3 +5.6% | waiting for 24h |
| 11/03/26, 10:51 UTC | ReleaseRoblox place update | 33 | — | 28 −15.2% |
| 11/03/26, 02:13 UTC | ReleaseRoblox place update | — | — | 32.5 |
| 11/01/26, 18:06 UTC | ReleaseRoblox place update | 58 | 57 −1.7% | 55.4 −4.5% |
| 11/01/26, 17:16 UTC | ReleaseRoblox place update | — | 57 | 55.4 |
| 10/28/26, 20:25 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 22 | 33 | +953 |
| 11/04/26 (Wed) | 22 | 24 | +3.4K |
| 11/03/26 (Tue) | 33 | 33 | +3.6K |
| 11/02/26 (Mon) | 53 | 63 | +4.6K |
| 11/01/26 (Sun) | 55 | 58 | — |
| 10/28/26 (Wed) | 105 | 117 | +14.67K |
| 10/27/26 (Tue) | 116 | 116 | — |
| Lifetime daily avg (839d since launch) | — | — | +14.57K/d |
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