Measured: an average of 175 online over 4d, about 130K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 00:36 UTC. Online since the update: −40.5% against the hour before it.
Over the last 7 days the game averages ~9.2K visits/day compared with 22.67K/day across 827 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 00:36 UTC | ReleaseRoblox place update | 210 | 125 −40.5% | waiting for 24h |
| 11/04/26, 20:09 UTC | ReleaseRoblox place update | 106 | 189.7 +78.9% | waiting for 24h |
| 11/04/26, 15:56 UTC | ReleaseRoblox place update | — | 103.5 | waiting for 24h |
| 10/29/26, 21:03 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 108 | 223 | +2.8K |
| 11/04/26 (Wed) | 153 | 202 | +9.1K |
| 11/03/26 (Tue) | 133 | 237 | +7.6K |
| 11/02/26 (Mon) | 195 | 277 | +14.14K |
| 11/01/26 (Sun) | 220 | 245 | — |
| 10/28/26 (Wed) | 11 | 11 | +6K |
| 10/27/26 (Tue) | 122 | 122 | — |
| Lifetime daily avg (827d since launch) | — | — | +22.67K/d |
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