Measured: an average of 23 online over 4d, about 17K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 09:01 UTC. Online since the update: +425% against the hour before it.
Over the last 7 days the game averages ~3.5K visits/day compared with 3.5K/day across 804 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 09:01 UTC | ReleaseRoblox place update | 4 | — | 21 +425% |
| 11/03/26, 05:48 UTC | ReleaseRoblox place update | 9 | — | 4 −55.6% |
| 11/02/26, 18:21 UTC | ReleaseRoblox place update | 40 | — | 9 −77.5% |
| 11/02/26, 14:08 UTC | ReleaseRoblox place update | — | 40 | 24.5 |
| 11/02/26, 05:18 UTC | ReleaseRoblox place update | — | — | 24.5 |
| 11/01/26, 07:11 UTC | ReleaseRoblox place update | — | — | 24 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 18 | 24 | +908 |
| 11/04/26 (Wed) | 21 | 31 | +5.4K |
| 11/03/26 (Tue) | 9 | 9 | +2.1K |
| 11/02/26 (Mon) | 25 | 40 | +3.1K |
| 11/01/26 (Sun) | 38 | 38 | — |
| 10/28/26 (Wed) | 17 | 17 | — |
| Lifetime daily avg (804d since launch) | — | — | +3.5K/d |
Sphereventure is an obby / puzzle game! Go through randomly or not randomly generated rooms of puzzles or obbies, reach the end and avoid sphere enemies that will try to stop you! 🌟Get all the % icon badges in badge list for an "ADMIN PANEL"! 👍If You liked the game, please leave a like to support the game and for future updates! There's over 13 different gamemodes! Can you beat them all? 🔵ADVENTURE - Go through rooms and avoid sphere enemies! 🔴HARDMODE - Adventure but OUTRAGEOUSLY harder! ♾