Measured: an average of 47 online over 4d, about 34K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
The comparison appears once we have a count from this hour yesterday.
Over the last 7 days the game averages ~1.4K visits/day compared with 1.1K/day across 802 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 10/26/26, 17:57 UTC | Roblox updateRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 33 | 40 | +370 |
| 11/04/26 (Wed) | 43 | 54 | +1.7K |
| 11/03/26 (Tue) | 44 | 52 | +1.6K |
| 11/02/26 (Mon) | 43 | 48 | +879 |
| 11/01/26 (Sun) | 58 | 62 | — |
| 10/28/26 (Wed) | 106 | 120 | — |
| Lifetime daily avg (802d since launch) | — | — | +1.1K/d |
Can you really call this a city? Third person shooter, exploration and survival horror game. Quite hardcore sometimes and requires lots of trial and error Game is FAR from complete... H to💤 Hold TAB to open inventory, Drag and drop items together "merge" them or whatnot, right click on items for more options, Backquote ( ` ) to unequip your tool hold R on tools Click on enemies to lock onto them and shoot them Press Q to cancel shooting enemies (Controls will be put else where in the future..
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