Measured: an average of 9 online over 4d, about 6.1K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Up +80% since this time yesterday
Updated 11/04/26, 20:28 UTC — too early to measure the effect.
Against the market: this game +80% while all tracked games −8.2%.
Over the last 7 days the game averages ~1.4K visits/day compared with 9.3K/day across 800 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 20:28 UTC | ReleaseRoblox place update | — | 15 | waiting for 24h |
| 11/03/26, 22:19 UTC | ReleaseRoblox place update | — | — | 9.5 |
| 11/02/26, 13:48 UTC | ReleaseRoblox place update | 5 | — | 4 −20% |
| 11/02/26, 09:14 UTC | ReleaseRoblox place update | — | — | 4 |
| 11/01/26, 09:48 UTC | ReleaseRoblox place update | — | — | 9 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 11 | 16 | +480 |
| 11/04/26 (Wed) | 12 | 16 | +2.1K |
| 11/03/26 (Tue) | 4 | 4 | +1.4K |
| 11/02/26 (Mon) | 5 | 5 | +801 |
| 11/01/26 (Sun) | 13 | 13 | — |
| 10/28/26 (Wed) | 4 | 4 | — |
| Lifetime daily avg (800d since launch) | — | — | +9.3K/d |
Yep, you heard that right! Forget everything you know about fighting because here, your weapon of choice is... a CHAIR! 🪑💥 Unlock various unique chairs by earning 'Bonks', or hunt for badges to unlock exclusive ones! 💡 This isn't just any battle, this is the art of combat! Can you handle the chaos? ⚔️ Controls: Throw Chair: Left Click / R2 (PlayStation) / RT (Xbox) Use Ability: E / Triangle (PlayStation) / Y (Xbox) Shiftlock: Square (PlayStation) / X (Xbox) [Inspired by Slap Battles] Tags: