Measured: an average of 94 online over 4d, about 68K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Down 16.3% since this time yesterday
Updated 11/05/26, 05:33 UTC. Online since the update: +10.6% against the hour before it.
The whole market moved: this game −16.3%, all tracked games −9% vs this time yesterday.
Over the last 7 days the game averages ~5.9K visits/day compared with 129.37K/day across 796 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 05:33 UTC | ReleaseRoblox place update | 41 | 45.3 +10.6% | waiting for 24h |
| 11/05/26, 04:26 UTC | ReleaseRoblox place update | 47 | 45.3 −3.5% | waiting for 24h |
| 11/05/26, 03:02 UTC | ReleaseRoblox place update | 55 | 45.7 −17% | waiting for 24h |
| 11/05/26, 00:57 UTC | ReleaseRoblox place update | 66 | 63.7 −3.5% | waiting for 24h |
| 11/05/26, 00:13 UTC | ReleaseRoblox place update | 63 | 63.7 +1.1% | waiting for 24h |
| 11/04/26, 23:30 UTC | ReleaseRoblox place update | 80 | 68.3 −14.6% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 56 | 77 | +1.9K |
| 11/04/26 (Wed) | 73 | 102 | +5.9K |
| 11/03/26 (Tue) | 76 | 103 | +7K |
| 11/02/26 (Mon) | 96 | 127 | +8.6K |
| 11/01/26 (Sun) | 132 | 141 | — |
| 10/28/26 (Wed) | 28 | 28 | +2.2K |
| 10/27/26 (Tue) | 62 | 64 | — |
| Lifetime daily avg (796d since launch) | — | — | +129.37K/d |
---- { Controls : M1 -> Attack M1 + CTRL -> Uppercut M1 + M2 -> Feint Space -> Jump Space + LMB -> Aerial Attack R -> Critical E -> Equip Fist / Quinque Weapons * Ctrl + E -> Equip Kagune * Ctrl + 1 - 0 -> Switch between Kagune Stages Z - X - C - Y -> Use Quinque / Kagune Skills Ctrl + J -> To Activate Arata Mode / Sub mode Q -> Dash / Dodge Left Shift -> Sprint RMB (During a Dash) -> Dash Cancel RMB HOLD + Q -> Dash Cancel F -> Block / Parry V -> Carry B -> Grip * CTRL + B & CTRL + RMB ->