Measured: an average of 35 online over 4d, about 25K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Down 33.3% since this time yesterday
This game −33.3% vs this time yesterday; the market barely moved.
Over the last 7 days the game averages ~6.6K visits/day compared with 822/day across 737 days since release.
Last counted
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/02/26, 02:00 UTC | ReleaseRoblox place update | 47 | — | 27.5 −41.5% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 18 | 28 | +2.1K |
| 11/04/26 (Wed) | 34 | 44 | +7.6K |
| 11/03/26 (Tue) | 30 | 47 | +6.5K |
| 11/02/26 (Mon) | 28 | 29 | +7.7K |
| 11/01/26 (Sun) | 47 | 47 | — |
| 10/28/26 (Wed) | 13 | 13 | +4.7K |
| 10/27/26 (Tue) | 31 | 31 | — |
| Lifetime daily avg (737d since launch) | — | — | +822/d |
survive