Measured: an average of 32 online over 4d, about 23K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Up +26.3% since this time yesterday
Updated 11/05/26, 09:13 UTC — too early to measure the effect.
Against the market: this game +26.3% while all tracked games −8.2%.
Over the last 7 days the game averages ~6.1K visits/day compared with 61.03K/day across 718 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 09:13 UTC | ReleaseRoblox place update | 24 | — | — |
| 11/04/26, 06:17 UTC | ReleaseRoblox place update | — | 19 | 26.8 |
| 11/03/26, 19:06 UTC | ReleaseRoblox place update | — | 45 | 32 |
| 11/03/26, 06:34 UTC | ReleaseRoblox place update | — | 15 | 30 |
| 11/02/26, 07:25 UTC | ReleaseRoblox place update | — | 16 | 23.5 |
| 11/01/26, 04:39 UTC | ReleaseRoblox place update | — | — | 45 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 26 | 44 | +2.3K |
| 11/04/26 (Wed) | 27 | 42 | +6.9K |
| 11/03/26 (Tue) | 30 | 45 | +6.7K |
| 11/02/26 (Mon) | 24 | 31 | +6.6K |
| 11/01/26 (Sun) | 45 | 50 | — |
| 10/28/26 (Wed) | 20 | 20 | +4.3K |
| 10/27/26 (Tue) | 38 | 38 | — |
| Lifetime daily avg (718d since launch) | — | — | +61.03K/d |
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