Measured: an average of 52 online over 4d, about 37K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 12:48 UTC — too early to measure the effect.
Over the last 7 days the game averages ~5.6K visits/day compared with 13.78K/day across 671 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 12:48 UTC | ReleaseRoblox place update | — | 58 | waiting for 24h |
| 11/03/26, 23:02 UTC | ReleaseRoblox place update | — | 59 | 49.4 |
| 11/02/26, 21:07 UTC | ReleaseRoblox place update | — | 34 | 32.5 |
| 11/02/26, 01:08 UTC | ReleaseRoblox place update | 44 | — | 33 −25% |
| 11/02/26, 00:15 UTC | ReleaseRoblox place update | 90 | — | 33 −63.3% |
| 11/01/26, 21:19 UTC | ReleaseRoblox place update | 86 | 44 −48.8% | 38 −55.8% |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 28 | 48 | +1.2K |
| 11/04/26 (Wed) | 49 | 83 | +9.1K |
| 11/03/26 (Tue) | 33 | 34 | +4.7K |
| 11/02/26 (Mon) | 38 | 44 | +2.9K |
| 11/01/26 (Sun) | 88 | 90 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (671d since launch) | — | — | +13.78K/d |
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