Measured: an average of 8 online over 4d, about 5.8K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/05/26, 03:41 UTC. Online since the update: −77.8% against the hour before it.
Over the last 7 days the game averages ~1.7K visits/day compared with 6.6K/day across 660 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/05/26, 03:41 UTC | ReleaseRoblox place update | 9 | 2 −77.8% | waiting for 24h |
| 11/04/26, 23:28 UTC | ReleaseRoblox place update | 11 | 10 −9.1% | waiting for 24h |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 8 | 11 | +443 |
| 11/04/26 (Wed) | 10 | 11 | +2.9K |
| 11/03/26 (Tue) | 6 | 6 | +1.6K |
| 11/02/26 (Mon) | 5 | 5 | +671 |
| 11/01/26 (Sun) | 11 | 11 | — |
| 10/27/26 (Tue) | 14 | 14 | — |
| Lifetime daily avg (660d since launch) | — | — | +6.6K/d |
Singular turbine powering an island mobile home - Climb turbine to manually start - Fire alarm system in both home and turbine - Generator system for when there's no wind - Still WIP Nov 2025 Changelog: -minor bug fixes -visual changes (climbing platform, climbing harness anchors, wiring and other various) -working on completely new operations panel. delivery TBD. -experimenting with a generator tie in script (released in next update)