Measured: an average of 8 online over 4d, about 5.4K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 22:35 UTC. Online since the update: +111.1% against the hour before it.
Over the last 7 days the game averages ~1.3K visits/day compared with 386/day across 643 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 22:35 UTC | ReleaseRoblox place update | 9 | 19 +111.1% | waiting for 24h |
| 11/04/26, 22:27 UTC | ReleaseRoblox place update | — | 19 | waiting for 24h |
| 11/03/26, 11:38 UTC | ReleaseRoblox place update | 5 | — | 3 −40% |
| 11/02/26, 23:38 UTC | ReleaseRoblox place update | — | — | 5 |
| 11/01/26, 23:45 UTC | ReleaseRoblox place update | 16 | — | 3 −81.3% |
| 11/01/26, 18:28 UTC | ReleaseRoblox place update | — | 16 | 9.5 |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 10 | 19 | +419 |
| 11/04/26 (Wed) | 6 | 9 | +1.8K |
| 11/03/26 (Tue) | 5 | 5 | +1.3K |
| 11/02/26 (Mon) | 3 | 3 | +867 |
| 11/01/26 (Sun) | 16 | 16 | — |
| 10/28/26 (Wed) | 3 | 3 | — |
| Lifetime daily avg (643d since launch) | — | — | +386/d |
supports all devices Left Click - punch R/Left D-pad - special ability Q - dash / (ragdolled) evade Double Tap W - sprint G - awaken combat based off battleground games destruction inspired by jjs