Measured: an average of 28 online over 4d, about 20K hours of play a month. Roblox's reports: creators were paid $403M for about 34B hours in Q3 2026, or $0.0119 an hour. Our model: its shop is not read yet, so ×0.2 / ×1 / ×3. Roblox publishes no revenue per game, so the real figure can differ several times over. Roblox's report ↗
Last counted
Updated 11/04/26, 19:21 UTC — too early to measure the effect.
Over the last 7 days the game averages ~2.7K visits/day compared with 3.8K/day across 638 days since release.
| Updated | Release / milestone | Online before | First 3h | First 24h / Reach |
|---|---|---|---|---|
| 11/04/26, 19:21 UTC | ReleaseRoblox place update | — | 30 | waiting for 24h |
| 11/04/26, 01:19 UTC | ReleaseRoblox place update | 31 | — | 33.3 +7.5% |
| 10/30/26, 18:37 UTC | ReleaseRoblox place update | — | — | — |
| Day | Average | Peak | + Visits |
|---|---|---|---|
| 11/05/26 (Thu) · today | 21 | 37 | +710 |
| 11/04/26 (Wed) | 32 | 40 | +3.6K |
| 11/03/26 (Tue) | 26 | 31 | +2.9K |
| 11/02/26 (Mon) | 9 | 9 | +1.5K |
| 11/01/26 (Sun) | 46 | 46 | — |
| 10/28/26 (Wed) | 13 | 13 | — |
| Lifetime daily avg (638d since launch) | — | — | +3.8K/d |
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